That's pretty great ! we are working on a game right now and we are in a look for a talented dev, if you are up to join any game right now id like to share some of our current concept art/models with you ! cannot send much here though, what's your discord ?
Red doors are kickable, pressing F (or whatever it's rebound to) should do the trick! I'm working on making it a bit more intuitive, will hopefully push an update soon for some fixes
It appears something goes wrong with the game when trying to actually get into it, at least on my end. Mouse sensitive always gets set to as low as possible, even when I adjust it to as high as it can go in the settings. Equally, the door at the end of the hall won't open when I press E on it, or follow the instructions to "keep running."
I've noticed that it has trouble saving settings values, I'm working on that now. Also pressing F will allow you to kick doors open! You can enable tool tips in the settings for the tutorial.
I appreciate the feedback, I'll try to knock these out today!
That helped a lot, and now it seems to function normally. Well, mostly normally. I put in a survey. You got a great idea here, and it seems like you'll go far with. But the physics make me feel like a Bethesda NPC. There's a lot of jank that needs to be toned down, though I understand this is an absolute alpha and in no way reflects a complete project. Can't wait to see what comes next!
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That's pretty great ! we are working on a game right now and we are in a look for a talented dev, if you are up to join any game right now id like to share some of our current concept art/models with you ! cannot send much here though, what's your discord ?
Hey ! I got stuck on the tutorial, can't open the door. Tried Running, changing the intraction keybind, jumping around, nothing seems to work :d
Red doors are kickable, pressing F (or whatever it's rebound to) should do the trick! I'm working on making it a bit more intuitive, will hopefully push an update soon for some fixes
OOh Alright ! Amazing I'm trying it rn ! ty
It appears something goes wrong with the game when trying to actually get into it, at least on my end. Mouse sensitive always gets set to as low as possible, even when I adjust it to as high as it can go in the settings. Equally, the door at the end of the hall won't open when I press E on it, or follow the instructions to "keep running."
I've noticed that it has trouble saving settings values, I'm working on that now. Also pressing F will allow you to kick doors open! You can enable tool tips in the settings for the tutorial.
I appreciate the feedback, I'll try to knock these out today!
Edit: Also F is the default kick key
That helped a lot, and now it seems to function normally. Well, mostly normally. I put in a survey. You got a great idea here, and it seems like you'll go far with. But the physics make me feel like a Bethesda NPC. There's a lot of jank that needs to be toned down, though I understand this is an absolute alpha and in no way reflects a complete project. Can't wait to see what comes next!